Elective Courses

Fall 2015

SCULP-4692
CASTING STUDIO: Chris Sancombe

Friday 1.10-6.10pm: Metcalf 114

Credits: 3.00

This course is designed to build upon the fundamental principles of mold making and casting while exploring more complex concepts, materials, and techniques. The transformative process of casting can embody the signs of growth or decay, of evolution and metamorphosis. From cellular multiplicity to large scale sculptures, casting skills enable the artist to control the sensation of the finished work through a spectrum of materials and processes.
Through demonstrations then hands-on exploration, students will pursue individual projects that reflect upon themes in sculpture that utilize casting for its unique versatility. Students will have extensive exposure to a variety of traditional and nontraditional materials. Processes will include multi-part shell molds, gypsum and composite materials for shell construction, urethane and silicone rubber, castable plastics, cold cast metals, and material specific release agents. We will review the possible health hazards associated with casting, and learn safe working methods, as well as have in-class discussions about concept and craft, various fabrication and finishing methods, and uses for molds in the making sculpture.
Junior and above
Elective, non-majors by permission of instructor.


SCULP-3214

TRESPASS: SCULPTURE WRITES PERFORMANCE: Jenn Joy

Monday 1-4pm

Credits: 3.00

The content of this course will be influenced by the sculpture department’s visiting lecture series and artists invited into the class for projects and performances. Therefore fall and spring courses will be based upon these variables. Students should also expect to encounter accompanying readings and seminar scale discussions native to these discrete experiences.
TRESPASS: sculpture writes performance is a experimental laboratory for thinking and making across the disciplines of sculpture and performance that uses writing as a critical choreographic tool. We trespass from sculpture to science fiction, cinema to landscape, punk rock to theory, dance to poetics, sound to insomnia, history to holodeck. These encounters-conceptual and material-engage a constellation of ideas surrounding critical writing and art-making processes.
To think, to construct, to write within such a surround invites a precarious approach to process and to concept untethering syntax (materially, linguistically, theoretically) from its rational grounds. From here we consider questions of improvisation, correspondence, movement, gesture, repetition, timing, our relationships to history (personal and cultural), utopia and dream.
Structured as a series of workshops, the laboratory unfolds through individual and collaborative projects, critiques, readings and discussions of artists’ writings and theoretical texts. Readings will include Walter Benjamin, Anne Carson, W.G. Sebald, Paul Virilio, Shelley Jackson, Mike Kelley, Jorge Luis Borges, Sigmund Freud, Samuel Delany, Kelly Nipper, Douglas Gordon, Giles Deleuze and Félix Guattari, Avital Ronell, Ralph Lemon, Michel Foucault, Stephen Parrino, Kim Gordon, among others. Each semester two Visiting Artists, working along the edges of sculpture/performance/writing, will present their own work and develop a collaborative practice with the group.
Estimated Material Cost: $100.00
Junior and above
Elective, non-majors by permission of instructor.


SCULP-2135

DIGTAL DESIGN & FABRICATION: Ben Jurgensen

Wednesday 1.10-6.10pm: Metcalf 301

Credits: 3.00

This course will explore digital design and fabrication within the context of contemporary art, design, and architecture. Through a series of technical demonstrations, students will make connections between CAD/CAM software, digital fabrication technologies and the physical world. Students will become familiar with digital fabrication as it relates to traditional sculptural processes such as mold making/casting, metalworking and woodworking.
Students will undertake a series of projects exploring 3D model creation using various CAD applications, 3D scanning technologies, and experimental approaches to digital model generation. Simultaneously, digital models will be made physical through additive and subtractive fabrication technologies including 3D printing, CNC milling, and laser cutting.
The course will culminate with an ambitious final project encouraging students to blend digital fabrication technologies with their existing studio practice and/or research interest.
The class will use Rhino3d as the primary CAD tool and students will need their own laptop with Rhino installed. The Mac version of Rhino is currently a free download and the Windows version is available at student pricing through rhino3d.com.
Sophomore and above
Elective, non-majors by permission of instructor.


SCULP-4604

CONDITIONAL DYNAMICS: Lane Myer

Monday 1.10-6.10pm: Metcalf 320

Credits: 3.00

This course will explore digital design and fabrication within the context of contemporary art, design, and architecture. Through a series of technical demonstrations, students will make connections between CAD/CAM software, digital fabrication technologies and the physical world. Students will become familiar with digital fabrication as it relates to traditional sculptural processes such as mold making/casting, metalworking and woodworking.
Students will undertake a series of projects exploring 3D model creation using various CAD applications, 3D scanning technologies, and experimental approaches to digital model generation. Simultaneously, digital models will be made physical through additive and subtractive fabrication technologies including 3D printing, CNC milling, and laser cutting.
The course will culminate with an ambitious final project encouraging students to blend digital fabrication technologies with their existing studio practice and/or research interest.
The class will use Rhino3d as the primary CAD tool and students will need their own laptop with Rhino installed. The Mac version of Rhino is currently a free download and the Windows version is available at student pricing through rhino3d.com.
Sophomore and above
Elective, non-majors by permission of instructor.


SCULP-4765

THE ARTIST’S MACHINE: Paul Badger

Monday 1.10-6.10pm: Metcalf 301

Credits: 3.00

Students learn the basics of electricity and electronics while focusing on how to use microcontrollers (one chip computers) in conjunction with sensors, lights, motors, switchers, audio signals, and basic mechanics in works of art. Projects include timekeepers, simple robots, and interactive environments. Readings and slide/video lectures encompass artist-built machines and sculpture from 1900 to the present. Students can expect to spend time outside of class reading and programming, as well as designing and constructing. No previouis experience with electronics is required. Students should have taken a basic computer art course and, ideally, a sculpture course. Computer programming and machine shop skills are definitely a plus.
Elective, non-majors by permission of instructor.